AI Insights · Timothy · January 2024
Top 5 Cartoon Fantasy Games on iOS in Lithuania - Q4 2023
Discover the performance of the top 5 Cartoon Fantasy Games on iOS in Lithuania during Q4 2023, with insights on downloads, revenue, and active users.
In the fourth quarter of 2023, the top 5 Cartoon Fantasy Games on iOS in Lithuania showcased varied performance metrics in terms of downloads, revenue, and active users. Here’s a detailed look at their performance:
Monkey Land
Released in mid-October 2023, Monkey Land saw an initial surge in weekly downloads, peaking at 2.8K in the second week. However, downloads gradually declined to 721 by the end of December. The game’s weekly active users showed a steady increase, starting at 444 and reaching 5.7K by mid-December before dropping to 4.9K in the final week. Revenue peaked at $10 in the first week but fell to zero for the remainder of the quarter.
Candy Crush Saga
Candy Crush Saga maintained a consistent revenue stream, averaging around $2K weekly, with a peak of $2.3K in the last week of December. Weekly downloads fluctuated, starting at 360 and ending the quarter with a high of 808. Active users remained relatively stable, ranging from 5K to 6K, with a peak of 6.1K in the final week.
Applaydu family games
Applaydu family games experienced modest weekly download numbers, starting at 115 and gradually increasing to 268 by the end of the quarter. Active users also saw a steady rise, starting at 420 and reaching 585 by the final week. The game did not generate any revenue during this period.
Avatar World ®
Avatar World ® displayed a consistent revenue trend, averaging around $70 with a peak of $105 in mid-December. Weekly downloads varied, peaking at 381 in early December and ending the quarter at 168. Active users increased steadily, starting at 542 and reaching a high of 1K in mid-December, with a slight drop to 981 in the final week.
Plants vs. Zombies™ 2
Plants vs. Zombies™ 2 saw fluctuating weekly downloads, with a peak of 250 in early December and ending the quarter at 160. Revenue remained relatively low, peaking at $117 in late November. Active users showed a slight increase over the quarter, starting at 1.7K and ending at around 1.5K.
For more detailed insights and data on these games, visit Sensor Tower.